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Training Room doesn't use up camos or signals. Whether thats a result of war and unwarranted invasion. Watch the video explanation about How It Works: How to Torpedo World of Warships. Ready and able at a moments notice, we deploy at times of the most catastrophic human need. Oh and a final note, use training room against inactive bots to test ships. Here you may to know how to aim torpedoes in world of warships legends. If the enemy is angled, you will bounc unless you overmatch their bow/stern.įor Amagi that's most CAs in the game and most T6-7 BBs. If I'm playing an inaccurate one or my target is actively manoeuvring then I'll aim a tiny bit higher. Generally if I am in an accurate BB vsing a flat broadside target, I'll aim waterline.
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KM (German) BBs have turtlebacks so even flat broadside, at best you will get pens, in some conditions MN (French) BBs and even some odd ones like Amagi have turtlebacks (less effective ones) so it can be hard to citadel them too (at certain ranges and calibres). They are thankfully easier to counter than CV air strikes.
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Most ships (including BBs) that are actively maneuvering at full speed have a reasonable chance to avoid or mitigate damage. stationary targets (island camping cruisers, bow-in BBs). Click that, strip down different section with the different options to view the citadel. The Dutch air strikes are slow to deploy and are most effective vs. To view where it is on a ship, preview in port, on the RHS there is an 'armour layout' button (or worded similarly). It most depends on the target though, some are easy to citadel, some are almost impossible. At it's most basic, at the waterline on a flat broadside target between the last front turret and the first last turret.
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